package com.nikitova.craps3d.constants.statemachine 
{

	/**
	 * @author Alexander
	 * 
	 */
	public class StateTransitions
	{
		//the next states are supposed to be used by the PureMVC FSM system
		
		
		
		public static const SHOW_LOADING                : String = "TRANSITION_SHOW_LOADING";
		public static const HIDE_LOADING				: String = "TRANSITION_HIDE_LOADING";
		
		public static const SHOW_BET_STATE				: String = "SHOW_BET_STATE";
		public static const HIDE_BET_STATE				: String = "HIDE_BET_STATE";
		
		public static const SHOW_ROLL_STATE				: String = "SHOW_ROLL_STATE";
		public static const HIDE_ROLL_STATE				: String = "HIDE_ROLL_STATE";
		
		public static const SHOW_PRELOADER				: String = "SHOW_PRELOADER";
		public static const HIDE_PRELOADER				: String = "HIDE_PRELOADER";
	}
}
